Преглед на всички ресурси, плъгини и карти за AMX MOD X
Оригинални автори -> YankoNL & *OneManArmy*Версия: 1.0-ReПри проблеми можете да пишете тук или на лично, за да бъдат поправени. ОписаниеПлъгинът добавя специален магазин за златни оръжия в CS 1.6.Играчите могат да закупуват златни версии на класически оръжия, които имат:• Уникални V/P модели• Повишен damage множител• Специален златен ефект и стилМенюто се отваря чрез командите: /gold /goldshop Основни функции: Лесен достъп до златни оръжия чрез меню Допълнителен damage boost за всяко оръжие Уникални модели за всяко оръжие Вградено намаление (discount) – по подразбиране 10% Работи с HamSandwich + ReAPI Налични оръжия в магазина: Golden M4A1 – +40% щета Golden AK47 – +20% щета Golden Deagle – +20% щета Инсталация:1. Качете `.amxx` файла в addons/amxmodx/plugins/2. Добавете името му в plugins.ini3. Стартирайте сървъра4. Уверете се, че имате качени златните модели: (Това са примерни модели за да можете вие сами да добавяте ако решите можете и под такива имена да добавите) models/chrome_gold/v_m4a1_v2_fix.mdl models/chrome_gold/p_m4a1_old.mdl models/chrome_gold/v_ak47_v2_fix.mdl models/chrome_gold/p_ak47_old.mdl models/chrome_gold/v_deagle_v2.mdl models/chrome_gold/p_deagle_v2.mdl
The plugin AMXX Custom Sky is designed for installing custom sky textures on any map on the server. Sky textures are installed in random order from the config file when starting each new map.
# Welcome Effects Plugin for Counter-Strike 1.6 ## Overview Welcome Effects is a highly customizable AMX Mod X plugin that creates an immersive welcome experience for players joining your Counter-Strike 1.6 server. The plugin combines visual effects, sound effects, and personalized messages to create a unique entrance for each player. ## Features - **Background Music**: Custom MP3 playback on player join - **Visual Effects**: Synchronized screen flashes - **Sound Effects**: Thunder sounds synchronized with screen flashes - **Welcome Message**: Personalized HUD message with server name - **Fully Configurable**: All settings adjustable through config file ## Requirements - AMX Mod X 1.10.0 or higher - ReAPI module - Counter-Strike 1.6 server ## Installation 1. Copy `welcome_effects.amxx` to your `addons/amxmodx/plugins/` directory 2. Create directory `sound/GMSMusic` in your `cstrike` folder 3. Place your welcome music as `newwelcome.mp3` in the `sound/GMSMusic` directory 4. Add `welcome_effects.amxx` to your `plugins.ini` 5. The config file will be automatically created in `addons/amxmodx/configs/welcome_effects.cfg` ## Configuration The plugin uses a configuration file (`welcome_effects.cfg`) with the following options: ```ini / addons/amxmodx/configs/plugins/welcome_effects.cfg // Path to welcome music file (relative to sound/) we_music_path "GMSMusic/newwelcome.mp3" // Path to thunder sound file (relative to sound/) we_thunder_path "ambience/thunder_clap.wav" // Duration of welcome effects in seconds we_effects_duration "7.0" // Number of screen flashes we_flash_count "21" // Number of thunder sounds we_thunder_count "5" // Alpha transparency of screen flashes (0-255) we_flash_alpha "230" ``` ## Effect Sequence When a player joins the server: 1. Welcome music starts playing 2. Screen begins flashing (default: 21 flashes over 7 seconds) 3. Thunder sounds play at intervals (default: 5 times) 4. Welcome message appears after effects finish ## Technical Details ### Welcome Music - Format: MP3 - Default location: `sound/GMSMusic/newwelcome.mp3` - Played using client-side MP3 player - Duration should match effects duration (default: 7 seconds) ### Screen Effects - Black screen flashes - Configurable alpha transparency - Dynamic timing based on total duration - Synchronized with thunder sounds ### Thunder Effects - Uses built-in thunder sound - Default sound: `ambience/thunder_clap.wav` - Evenly distributed throughout the effect duration - Number of thunder sounds is configurable ### Welcome Message - Uses HUD message system - Shows player name and server name - Green/Yellow color scheme - Position: Upper left corner (X: 0.05, Y: 0.13) - Duration: 12 seconds - Fade time: 6 seconds
- **Real-time damage display** - See damage dealt to enemies instantly - **Damage received tracking** - Monitor damage taken from opponents - **Customizable HUD colors** - Choose from 10 preset colors - **Player name display** - Option to show/hide player names - **VIP-only mode** - Restrict features to VIP players - **Personal preferences** - Each player can customize their own settings - **Multiple HUD effects** - Fade, flicker, or typewriter animations ## Commands - `/dmg` or `/bullet` - Opens the damage settings menu - `say /dmg` - Opens menu in public chat - `say_team /dmg` - Opens menu in team chat ## Menu Options ### 1. Damage Display - **ON/OFF** - Enable or disable the entire damage system ### 2. Show Player Names - **ON** - Display format: `PlayerName - 45 dmg + 30 dmg` - **OFF** - Display format: `45 dmg + 30 dmg` ### 3. Show Received Damage - **ON** - Shows damage you receive from enemies - **OFF** - Only shows damage you deal ### 4. Dealt Damage Color Choose from 10 color presets for damage you deal: - 0: Green (default) - 1: Yellow - 2: Red - 3: Blue - 4: Cyan - 5: Magenta - 6: White - 7: Orange - 8: Pink - 9: Purple ### 5. Received Damage Color Choose from 10 color presets for damage you receive: - 0: Green - 1: Yellow - 2: Red (default) - 3: Blue - 4: Cyan - 5: Magenta - 6: White - 7: Orange - 8: Pink - 9: Purple ### 6. HUD Effect - **Fade** - Smooth fade in/out animation - **Flicker** - Quick flashing effect - **Typewriter** - Text appears letter by letter ## Server CVARs Configure these in `realtime_bullet_damage.cfg`: ``` rtbd_enabled "1" // Enable plugin (0/1) rtbd_vip_only "0" // VIP-only mode (0/1) rtbd_reset_time "5" // Time before damage resets (seconds) rtbd_hud_effect "0" // Default HUD effect (0=fade, 1=flicker, 2=typewriter) rtbd_dealt_color "0" // Default dealt damage color (0-9) rtbd_received_color "2" // Default received damage color (0-9) rtbd_show_names "1" // Show player names by default (0/1) rtbd_show_received "1" // Show received damage by default (0/1) ``` ## Installation 1. Copy `realtime_bullet_damage.amxx` to `addons/amxmodx/plugins/` 2. Add `realtime_bullet_damage.amxx` to `addons/amxmodx/configs/plugins.ini` 3. Copy `realtime_bullet_damage.cfg` to `addons/amxmodx/configs/` 4. Restart server or change map ## How It Works - Damage accumulates for multiple hits on the same target - Shows individual hit damages (e.g., `45 dmg + 30 dmg + 15 dmg`) - Automatically resets after 5 seconds of no damage - Displays weapon name used for the damage - HUD positioned to not interfere with gameplay ## VIP Features When `rtbd_vip_only` is enabled: - Only VIP players (flag H by default) can use the plugin - VIPs can see damage dealt and received - Non-VIP players won't see any damage information ## Requirements - AMX Mod X 1.9.0 or higher - ReAPI module ## Version Current version: 2.1
1. **Automatic Music Playback** - Plays random music tracks at configurable intervals - Avoids repeating the same song consecutively - Plays welcome music when players join the server - Automatically plays music when a new map starts 2. **Player Control** - Players can enable/disable music with chat commands (`/mp3on`, `/mp3off`) - Console commands also available (`mp3on`, `mp3off`) - Individual player preferences are remembered during their session 3. **Admin Features** - Admins can reload the music list with `amx_reload_music` command - Music can be globally enabled/disabled via CVars 4. **Configuration Options** - Music enabled/disabled: `music_enabled` (default: 1) - Playback interval: `music_interval` (default: 90 seconds) - Music list configurable via `configs/music_list.cfg` 5. **User-Friendly Notifications** - Periodic reminders about music commands - Colored chat messages for all notifications - Confirmation messages when music is enabled/disabled ## Technical Implementation - **Optimized for Respawn & CSDM Servers** - Designed to work seamlessly with the fast-paced nature of respawn/deathmatch gameplay - Handles continuous player connections and disconnections efficiently - **File Management** - Automatically loads music files from a configuration file - Precaches all music files during map initialization - Supports MP3 format using the CS 1.6 MP3 player - **Task Management** - Uses AMX Mod X task system for timed events - Properly cleans up tasks when players disconnect - Handles map changes gracefully - **Dependencies** - Requires AMX Mod X - Uses additional modules: amxmisc, fakemeta, colorchat ## Usage Instructions 1. **For Players** - Type `/mp3off` or `/music off` in chat to disable music - Type `/mp3on` or `/music on` in chat to enable music - Alternatively, use console commands `mp3on` and `mp3off` 2. **For Admins** - Configure music list in `configs/music_list.cfg` - Set `music_enabled` to 1 or 0 to enable/disable music globally - Adjust `music_interval` to change the time between songs - Use `amx_reload_music` to reload the music list after changes The plugin is designed to enhance the gaming experience on Respawn & CSDM servers while giving players full control over their audio preferences.
This plugin is ideal for game servers looking to enforce regular round resets, ensuring a consistent experience for players. Key features include: Automatic Round Restart Timer: Allows server admins to set a countdown (in seconds) after which the round will automatically restart. Customizable Countdown HUD: Displays a countdown timer on the HUD in real-time, with customizable color and position. This timer alerts players when the round is close to restarting. Configurable Color and Position: Admins can specify the color of the countdown text and the restart message, as well as the exact on-screen position. Sound Countdown Option: If enabled, the plugin plays a voice countdown when the timer reaches the last 10 seconds, notifying players audibly of the imminent restart. HUD Sync for Restart Messages: Uses synchronized HUD messages to clearly communicate the "Game Started" and "Auto Restart" messages to all players. This plugin provides a seamless auto-restart experience, ensuring all players stay informed with visual and audible alerts, and can be easily configured via server variables (cvars).
AMXX Music Connection plugin enriches the experience of players connecting to servers by playing background music upon connection. Customizable Music: Configure a selection of music tracks to play when players connect. These tracks can be in either WAV or MP3 format. The plugin provides an easy-to-use configuration file, "MusicConnection.ini," where can specify the music files and their settings. Background Music on Connection: Upon connecting to the server, players are greeted with a randomly selected music track from the configured set. The plugin ensures that only human players receive the music, excluding bots and HLTV spectators from the music playback. Upon a player's connection, the plugin selects a random music track from the configured set and plays it. Additionally, it manages the duration of music playback after a player joins, ensuring a smooth transition for all players.
This is a gaming weapon menu that provides free weapons for players. It can be configured to grant access to VIP, ADMIN, and EVERYONE. The menu is adaptive and compatible with other modes such as Respawn and Zombie. It can contain an unlimited number of weapons. Easy to config (amxmodx/configs/plugins/HuehuePlugins_Config/SpawnWeaponsMenu.cfg.)
AMXX Models Weapons enables the customization of weapon models based on: [1]. Flags [2]. Nicknames [3]. Steam IDs. [4]. For Everyone You can assign different weapon models to all players or only to those with specific Steam IDs. Additionally, it supports assigning different models for the same weapon based on teams, allowing for unique configurations for each side. Available Models : [1]. v_models [2]. p_models [3]. w_modelsIMPORTANT : Leave EMPTY if you want to use only v_models !
The Customizable AmxModMenu plugin provides an extensive and customizable administrative menu for Counter-Strike 1.6 servers running AMX Mod X. This plugin allows server administrators to register menu items and commands through a configuration file, making it easier to manage various server functions and commands from a unified menu interface. Key Features Customizable Menu Items: Easily add, remove, or modify menu items via the configuration file. Access Control: Define access flags for each menu item to restrict access based on user permissions. Dynamic Menu Pages: Supports pagination for menu items, allowing a clean and organized display. Command Execution: Execute both console and server commands directly from the menu. Plugin Compatibility: Includes optional integration with GameCMS for displaying remaining admin time. Installation Open it amxmodmenu.sma and customize it to your liking. Compile the plugin ( instructions ). Copy the compiled amxmodmenu.amxx file to the /amxmodx/plugins/. Write amxmodmenu.amxx in files /amxmodx/configs/plugins.ini. Note : Disable ;menufront.amxx Copy amxmodmenu.ini to directory /configs/amxmodmenu/. Example Configuration: ; \d - Gray color ; \r - Red color ; \w - White color ; \y - Yellow color ; \R - Right align text ; ^n - New line ; ^t - Tab (indent) ; Display menu pages (1 - show / 0 - don't show) "display_menu_page" "1" ; Register menu: "Menu title" "Console command" "Access flag" "reg_main_menu" "\yAdmin MENU" "amxmodmenu" "c" ; Add menu item: "Menu item name" "Console/Server command" "Access flag" "add_menu_item" "\y>>Kick Menu<<" "amx_kickmenu" "e" "add_menu_item" "\r>>BAN Menu<<" "db_banmenu" "d" "add_menu_item" "\y>>Gag Menu<<^n" "amx_gagmenu" "c" "add_menu_item" "\y>>Slap/\rSlay<<" "amx_slapmenu" "c"